Questoria

Role: Solo Programmer & Game Designer
Timeline: 6 Months (Pre-University Academic Project)
Tech Stack: [Unity] [C#] [Unity Netcode]


Questoria Gameplay

Core Mechanics Programmed

  • Multiplayer Networking: Implemented online co-op architecture allowing players to dynamically create, host, and join custom lobby rooms.
  • Integrated Communications: Programmed live text-chat functionality to facilitate teamwork during puzzle solving.
  • Synchronized Puzzles: Built network-synced puzzle logic so state changes (like buttons pressed or doors opened) update simultaneously for all clients.

Designed & Built by Simon Ha